Free-to-play games often look appealing, but it’s difficult to know at a glance whether the business model is insidious and fun ruining, or reasonable and worth pumping a few bucks into. With Freemium Field Test, we’ll take a recent free-to-play iOS game, put it through its paces, and let you know if it’s really worth ...continue reading Dots & Co is a stylish puzzler that's chiller than most

Stay in shape with your Apple devices Image by monkeybusinessimages Raise your hand if you enjoy exercise but hate paying for a monthly gym membership. Even worse, are you paying for that gym membership but can’t manage to actually get yourself to the gym to use it? We’ve all been there. But I’m assuming that ...continue reading Our favorite fitness apps for Apple Watch, Apple TV, and iPhone

Let’s get the warning out of the way up top: As always, please, keep your hands and feet inside the car and swallow any liquids in your mouth before reading the headline of the piece the Macalope is about to link to. The Macalope and Macworld will not be liable for any screen damage done ...continue reading AOL LOL: Further away than you think

Another big traffic sign just appeared, pointing straight the Apple Car: Longtime Apple executive Bob Mansfield is reportedly now in charge of Project Titan, which is the code-name for the Apple Car. That's great news if you are eager to see this thing really happen, although the rumor does come along with a new ship ...continue reading Podcast 518: Zany Bob Mansfield's Apple Car Emporium

Today at Macworld we bring you another delightful episode of One-Sided Comparisons. This episode is brought to us by Gizmodo’s Alex Cranz and we’re desperately looking for a way to return it but the delivery person threw down a smoke grenade and fled the building. “Samsung Finally Gave Us the Laptop Apple Should Have.” (Tip ...continue reading Drastic plastic: The laptop Apple shouldn’t and didn’t make

Well, another WWDC keynote is in the books, and boy are Susie’s thumbs tired. (Yeah, due to spotty Wi-Fi and a tethering fail, she wound up live-blogging about 45 minutes of the two-hour keynote _from her iPhone_, using the shockingly helpful QuickType keyboard.) This week Susie and Glenn are joined by Caitlin McGarry, Macworld’s East ...continue reading Podcast 512: At WWDC 2016, it's all coming together

Ah, the heady days after Google I/O but before WWDC. It’s a fun time of looking over what Google announced, wondering what Apple will unveil, and trying to connect the dots to understand what it all means. And we’re here to help unpack it all, starting with an excellent essay by Marco Arment about what ...continue reading Podcast 509: Apple and Google and AI and the future

While Susie Ochs is off on assignment in the fens around Boston, regular host Glenn Fleishman is joined by frequent Macworld contributor John Moltz, who also writes at his web site, Very Nice Web Site, and co-hosts The Rebound tech podcast and Turning This Car Around dadcast. Glenn and John talk about the last week’s ...continue reading Podcast 506: Doomed! Doomed, I tells ya!

The Apple Watch turned one year old on Sunday, and Macworld decided to use the device's anniversary as an opportunity to revisit the state of gaming on Apple's first wearable. While the launch of the Apple Watch brought a wave of excitement for users and developers alike, the subsequent months saw a noticeable dive in ...continue reading Apple Watch Developers Talk Gaming as Apple's Wearable Turns One Year Old

It’s a sad day, friends; Think Retro is being put to sleep. Wait, I mean in the sense of choosing Sleep from the Apple menu—or, since this is after all a column about vintage Apple, from the Special menu. Not in the “Rover is going to live on a farm upstate where he’ll be very ...continue reading The last Think Retro column: Call it Sleep, not Shut Down